While still working on the project, I copied the "Dice in Cup" project (with Cocos2D 1.0.1 and named "Cocos2dDiceInCup") from my MacBook Pro (which the project runs perfectly with Xcode 4.2/OS X 10.7.2) to a test VMWare box running Xcode 3.2.3 on OS X 10.6.4, strangely it won't compile at all. As shown below, keep complaining about "texture_ undeclared" error.
If I right click on "texture_" and select "Jump to Definition", as below you can clearly see "texture_" is properly defined in CCSprite.h", very strange...
I later copied the project to another box with Xcode 4.0/OS X 10.6.7 and it runs perfectly. May be Xcode 3.2.3 is just too old?
Also tried searching the net but can't anything relevant.
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